AI Insights · Timothy · March 2022
Top 5 Pixel Games Performance on Unified Platform in the US, Q1 2022
Discover the performance trends of the top 5 pixel games on a unified platform in the United States during the first quarter of 2022, featuring data on downloads, revenue, and active users.
In the first quarter of 2022, the top 5 pixel games on a unified platform in the United States showcased varying performance trends. Here’s a detailed look at their downloads, revenue, and active users, based on data from Sensor Tower.
Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. saw a stable weekly revenue with notable peaks. It started at around $182K in late December 2021, dipped to approximately $122K in early January, and peaked again at around $193K in late February. Weekly downloads ranged from 70K to 95K, maintaining a consistent trend. Active users fluctuated between 638K and 728K, indicating a steady engagement throughout the quarter.
SQUARE ENIX’s FINAL FANTASY BRAVE EXVIUS experienced significant revenue peaks, especially in late February, where it reached about $265K. Downloads remained relatively low, fluctuating between 1.2K and 1.7K weekly. Active users hovered around 12K to 13K, showing a slight decline towards the end of the quarter.
Color by Number: Coloring Games by Wildlife Studios maintained a consistent revenue stream, averaging around $120K to $146K weekly. Downloads showed a downward trend initially but picked up towards the end of the quarter, ranging from 78K to 141K. Weekly active users started at 665K and saw a slight decline to around 621K by the end of March.
Retro Bowl from New Star Games had a strong start with revenue at $174K in late December, gradually declining to about $73K by the end of March. Downloads also decreased, starting at 127K and ending at around 51K. Active users followed a similar trend, starting at 1.56M and ending at approximately 1.21M.
Lastly, Galaxiga - Classic 80s Arcade from ONESOFT GLOBAL PTE. LTD. showed a steady revenue increase, peaking at around $97K in late March. Downloads ranged from 74K to 101K, with active users remaining stable between 200K and 222K throughout the quarter.
For more detailed insights, visit Sensor Tower.